Jedi Knight II: Jedi Outcast VR

I just released my first Jedi Outcast VR version today.

I was able to reuse a lot of code I wrote for the VR support of Jedi Academy.
Currently there is NO Touch Controller support. I’m not sure how much work it would be and if it is even possible.

Binary Download

Changes and new Features:
  • Free look during in-game cut scenes
  • Removed all forced camera rotations and a lot of camera movements
  • Improved game controller support (SDL2 Xbox Controller layout)
  • Auto detection of the Rift display position
  • Enabled first person lightsaber mode as default
  • Resized UI rendering


  1. Bob says:

    Thank you a lot man !!!
    I had reinstalled my old CD of the game i had on my shelves from this far away time !

  2. Cercata says:


    It’s on pair with Resident Evil 7 !!!!
    Same control scheme, but you can move faster & jump !!!!!

  3. Cercata says:

    This is awesome !!!! The quality of the remaster is on par with RE7. And the graphics surprised me for a 15 year old game

  4. Jesus says:

    Amazing job!!!!! It’s works very good with my Rift and a GTX 970. IF you were able to make it work with Touch would be unbelieable.

  5. sharpie says:

    Dear sir. You must find a way to implement touch controllers. We are all counting on you. God speed.

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